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Master of Monsters : ウィキペディア英語版 | Master of Monsters
''Master of Monsters'' is a turn-based strategy game created by Japanese software developer System Soft (later System Soft Alpha) for the MSX and NEC PC8801. It was later ported to a variety of consoles and PCs including the PC Engine, NEC PC9801, Sega Mega Drive (Genesis), Sega Saturn and PlayStation. While it never garnered the same success as its System Soft stablemate Daisenryaku, the game garnered a loyal following. Its success in the US market on the Sega Genesis proved sufficient for a sequel on the Sega Saturn and an anime art-style enhanced PlayStation version titled ''Disciples of Gaia'' with a Japanese role-playing game feel. == Gameplay ==
Gameplay engages players by permitting them to summon and move monsters around a board in an effort to capture towers and to eventually defeat the opponents (which are controlled either by other humans or by the computer program). Moves are based on a hexagonal board structure, such that every tile on the board is adjacent to six other tiles. Other notable features were the large variety of monsters, upgrading ("leveling up") of veteran units and control of a "Master" character who, if killed, can end the game for that player. The focus of the game is strategic, despite the fantasy-type characters that might imply an RPG element. Other than the existence of the Master character and magic in the game, the gameplay is very similar to System Soft's more hardcore modern warfare strategic wargame series ''Daisenryaku'', with the exception that some versions of the ''Master of Monsters'' (such as ''Master of Monsters – Final'') series allow equippable items, weapons and armor.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Master of Monsters」の詳細全文を読む
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